Tuesday, May 29, 2012

Book Review: Railsea by China Mieville


Railsea by China Mieville

I picked this up upon the advice of one of my favorite local children's librarians, and boy, was she right!  This is another fabulous book!  I can't believe I've had two home run books in a row (the other being The Lions of Little Rock).

So while I had to write this review, I need to start off with a warning that this is not the easiest book to read.  It is classified as a YA novel, but I don't think adults picking it up would think it was "youth" literature rather than adult literature.  Apparently it is more accessible than some of the other books that he is written, but I've never read any of his works before, so I can't comment on that.

It is very hard to describe Railsea, but if I had to sum it up, to me it was kind of a steampunk fairy tale, with some religious and political overtones.  Mieville himself likes to call his work "weird fiction," and is part of a group of contemporary writers known as the New Weird who explain their literature as "a type of urban, secondary-world fiction that subverts the romanticized ideas about place found in traditional fantasy, largely by choosing realistic, complex real-world models as the jumping off point for creation of settings that may combine elements of both science fiction and fantasy."

So, basically, his stuff is fantasy, but much more Blade Runner than Lord of the Rings (in fact, Mieville has said that his goal is to move fantasy away from the influence of Tolkien).  And yet....this book was largely inspired by the great 19th century novel of American Romanticism, Moby Dick, with secondary influences contributed by adventure tales such as Treasure Island and Robinson Crusoe.

In short, this is not your typical YA teenage angst/dystopian future/love triangle/vampire-werewolf-alien-monster fest.

In this book, Mieville has transported the obsessive quest for a beastly foe from the seas to the rails.  Instead of large ships sailing across vast oceans in which unknown dangers lurk, in Mieville's world the denuded plains are traversed with dozens or hundreds of looping, intersecting, and extensive tracks of unknown origin upon which the inhabitants make a living on a variety of different trains--electric, diesel, clockwork, or even wind-powered.  No one steps foot outside the trains, however, because the land is filled with massive subterranean killers--burrowing monsters such as the carniverous antlion, the vicious blood rabbit, or the largest predator of them all, the moldywarpe.  The landscape is cluttered with the wrecks and detritus of those who came to ruin on the ever-aging rails.

Thus, in Railsea, Mieville has created an incredibly interesting and unique world (complete with drawing that he did himself of the various underground hunters of the people above).  Then he borrows plot devices from some of the greatest novels of the past, weaving a tale filled with action and unexpected twists and turns.  However, as in Melville's original, the action is interspersed with literary reflections, both on the characters and stories themselves, but also on the moral or political questions that the story is raising.

It is this, in particular, that makes this a story for older teens.  Mieville uses various literary devices, such as asides and reflections by an unknown narrator, invented words and uses of language, and extensive usage of the ampersand, which is also a symbol for the rails themselves, which makes the book not a straight-forward read.  It takes a bit to get into his style, his words, his world.  It is well worth it, but I think the reader needs to be at a minimum of a high school reading level not to get frustrated or lost among Mieville's literary inclusions.

So it may be that your child or students are not ready for this book.  But it is a book I can highly recommend for you!  I could see this book being a great book to read in class after the traditional Moby Dick version; the two taken together would probably enhance understanding of each work.

Tuesday, May 15, 2012

How to Teach Young People to Change the World


Is the American Educational System Obsolete?  Yes, answers Tony Wagner, the Education Fellow at Harvard University's Technology and Innovation Center.  Prior to that, Wagner had spent over 10 years at  Harvard's School of Education analyzing the changes that need to happen in education in order to prepare students for the 21st century global economy.

In his new book, Creating Innovators:  The Making of Young People Who Will Change the World,  Wagner studies American innovators and discovers some common patterns in their childhood and education--patterns that, alas, are discouraged by most traditional schools.  Wagner puts forth a case for a radical transformation of the fundamental principles of education, with the emphasis on the following five principles:

1.  Focus on Collaboration and Teamwork, rather than Individual Competition and Achievement
All the most important ideas and issues are just too big for only one person to handle

2.  Take a Cross Disciplinary and Multiple Perspectives Approach
This is kind of the curricular corellary to the point above.  Wagner points out that the Carnegie-unit-based high school structure is now 125 years old and is outdated for today's realities.

3.  Take Risks
Innovation, by its nature, requires experimentation, which means that most time, you are going to fail and/or be wrong.  That is anathama to way traditional school curricula approach most things.

4.  Learning Should be Active, Not Passive
Wagner argues that our current educational systems make students into learning consumers, not learning creators.  How are they suddenly going to turn into creating exciting new ideas and projects if they've been trained to sit back and be spoon fed everything during their education?

5.  Learning Should be Based on Instrinsic Rewards and Passions
Traditional schools are built around motivating students through extrinsic rewards--grades, gold stars, praise from happy teachers and parents, etc.  But innovators are driven by their internal passions, ideas, and motivations.

You can learn more by viewing this TED-style talk by Wagner:



or, of course, by ordering his book.

Wednesday, May 9, 2012

Turning Coral Conservation into Child's Play


I haven't posted in quite a while.  I wish I could say it was due to Screen Free Week and my virtuous decision to eschew all things electronic, but it wasn't.  It is because I've been so busy with the Cards, Coral & Kids campaign for my son's environmental awareness group, Healing Oceans Together (H2O).

The idea behind this project, which is to create a Pokemon-like card game that would teach people about coral reef life and ecosystems and actions they can take to help the corals survive, is explained here and here, so I won't go into that again in my blog.  What I wanted to talk about here is some of the thinking behind the project.

You know, young teens are interesting creatures.  They are old enough to realize some of the problems with the world, and most are hopeful and confident about being part of the solution.  They tend to be really into Earth Day and recycling, Save the Planet, Stop Global Warming, Protect the Rain Forests, and the like.

And yet, on a daily basis, we are still telling them "Shut the Refridgerator Door!"  "Turn Off the Lights when You Leave the Room!"  "Don't Leave the Computer Running All Night!" or the frustrated but perhaps dangerous question of "Why Does it Take You 30 Minutes of Running Water to Take a Shower?"

Maybe it's different at your house.  But for many of us, our children's grand rhetoric for saving the planet doesn't match up with their everyday life habits.  Of course, that's really true for most of us adults as well...

In H2O, the students have been studying ocean science and math since September.  We decided to hone in on coral conservation because coral reefs are really the marine equivalent of rain forests.  Although coral reefs only make up about 0.1% of the oceans, they are home to approximately 25% of all marine life!  Also, corals take a long time to grow, so our damage to reefs that may be hundreds or thousands of years old can not be replaced within many of our human generations.

But what to do that would make a difference?  There are already tons of books and videos and ads and educational resources on this issue, but people continue doing what they've always done.  As parents, we've trying nagging, threatening, bribing, begging, and everything short of bloodshed, and yet...we, too, are largely ineffectual.  So we needed to come up with something else, something new.

And then we had a brainstorm.  Instead of using guilt and threats and dire warnings of environmental catastrophes, what if we made saving the coral reefs fun?  What if we made it....into a game?

In approaching it this way, we were influenced by the work of Jane McGonigal, whose work is summarized in a video I included in an earlier post.  Her video on that page, a TED talk on how "Gaming Can Make a Better World," is a synopsis of her wonderful book, Reality Is Broken:  Why Games Make Us Better and How They Can Change the World.  In short, she argues that time people spend on video games actually helps them develop positive characteristics (such as working hard, cooperation, and optomism), and explores how to structure games so that we can channel all the time people spend playing games into social activism games that will help solve Earth's real-world problems.  It is a fascinating and inspiring book, and I recommend it highly.

So, in short, that is what we are trying to do with this game.  First, the game will teach students (and adults as well) the real science behind food chains and interlocking ecosystems in the coral reefs.  We think this is important because we think if people knew more about all these fascinating creatures, they would love them, and we take care of the things we love (for more of our philosophy on that, read the Family Educators Commons article that Maria Droujkova and I co-wrote on the Shareable website).  But secondly, we will build into the games a way for them to earn (or lose) points based on their actions in real life.  You insist that I drive you to the library?  You lose 5 points.  You walk or ride your bike there yourself?  You gain 5 points.  You stand there with the refridgerator open as you drink your water/milk/juice?  You lose 3 points.  You close the door and drink it at the table?  Well, I don't know that we'll give you points for that, since that should be normal behavior, but at least you won't lose points.  You keep your showers under 10 minutes?  You get 2 points.  You keep your showers under 5 minutes?  You get 5 points.

You get the idea.

Anyway, we think this game has the potential to give kids incentives for to change those behaviors that we parents have been nagging them about for years, but to no avail.  If we all make those small changes, maybe they won't completely solve the problem, but they will make things better.  And making things better is something that can make us all feel good.

If you would like to be a part of helping to make this game happen, then please visit our Cards, Coral & Kids campaign.  For a small donation, you could get a deck of the cards before they are released to the public, participate in our pilot trials and research project, or even give input into the cards themselves!  Also, please spread the word about this idea to all your social media networks, email loops, and friends and family.  Getting the funding we need to develop the game requires reaching lots of people, so anything you can do to help is greatly appreciated!

Friday, April 27, 2012

Curriculum Resource: Art Appreciation through Smarthistory


I wanted to share a website I discovered recently and now love.  It is an art appreciation/art history website called Smarthistory.

The backbone of Smarthistory is (at this point) over 400 videos on different pieces of art, artists, or art period or concepts.  The home page basically organized these by timeline, so they fit in well as an art history resource, or as a way to quickly add art content to a history lesson.  However, inside the website you can search for videos not only by time, but by style, artist, or theme--which makes it a very flexible resources for incorporating art content in other kinds of lessons as well.

One way this website really stands out, however, is that there is an entire section on how users can make their own similar videos.  It covers the technological tools to work with images and video, advice on approaching presenting art, tips on interviewing art experts, and even philosophical discussions on the difficulties of combining text and educational resources with the experience of appreciating a piece of art. This helps both students and teachers be not only a consumer of Smarthistory's videos, but a potential creator of their own reflections and mediations on art.

Smarthistory also has some suggested curricula:  a 15 week Art History Survey (Western Culture) and a 15 week Art Appreciation Survey (again, Western Culture).  These were developed for the college level, but I think they could be very helpful, perhaps not for middle schoolers, but definitely for high school, especially those preparing for AP exams in related history or art areas.  For teachers, Smarthistory has been developed under a Creative Commons license, and they encourage teachers to embed their videos in their courses and online syllabi (with proper attribution, of course--but they give you the proper citation on their website.)

Smarthistory was developed by some experienced teachers of art history/art appreciation, and it shows.  However, they have recently merged with Khan Academy, which I think is a win/win for both groups.  Khan Academy gives Smarthistory more technological and institutional support, plus access to a much larger user base, while Smarthistory expands Khan's more math/science/technology focus into a strong curriculum in the humanities, and gives a softer, artistic edge to their rather geeky presence on the web.

All in all, I think it is a very well done project that adds a lot to our online resources on Western art.

Wednesday, April 25, 2012

Craft Coral Reef


I haven't been blogging as much recently because I've been so involved with the Healing Oceans Together (H2O) environmental education and awareness group that my son is helping to organize.  (Regular readers of this blog may remember the Great Sea Slug Beauty Contest that H2O ran earlier this year.) 

Now the group has moved on from raising awareness about sea slugs to encouraging people to help save the rapidly-disappearing coral reefs.  The first step in the process is that H2O is creating a community-based Craft Coral Reef to exhibit at ChambersArts, an art gallery in downtown Cary.  This artistic version of a coral reef, which will incorporate crochet and knitting, origami, beading, and other crafts, is supposed to remind people of the precious beauty of the coral reefs, educate them about the important role they play in our ocean ecology, and inspire them to take actions to help protect and preserve them.

We've been holding a series of FREE public workshops to get other people crocheting and crafting along with our group and contributing to the growing reef.  So far we've held three public workshops, and the results have been great.

Before launching the project, H2O crocheted some sample creations to show people:

But a few weeks later, after the second public workshop, the Craft Coral Reef had grown to this:

Beautiful--and exciting to see the progress!

For more information on this project, including some photos from the workshops we've held, check out the complete write-up on the Healing Oceans Together blog.  

You can follow that blog if you are really interested.  I'll also post some more photo updates to show you how our community Coral Reef grows.

Finally, next week we are launching another exciting initiative related to our "Save the Corals" campaign.  So stay tuned for that announcement!

Monday, April 23, 2012

Book Review: Divergent by Veronica Roth


I've been promising this for a long time, but I finally found a few minutes to write a review of the book Divergent by Veronica Roth.   This is the first in a trilogy of books that some people are calling the new Hunger Games series.  My quick take?  I enjoyed the book fairly well, but to me, it's no Hunger Games. (You can read my review of the Hunger Game series here.)

There are parallels between the two series, of course.  Like the Hunger Games, Divergent describes a dystopic society of the future, but this time it is set in a specific place--Chicago, no longer the "toddling town" that Frank Sinatra was so enthusiastic about in his songs. "  The main protagonist is a strong, courageous young woman who is capable of battling, and even killing, for her beliefs and for those she loves.  And there is the possiblility of a romance with a mysterious boy who may or may not be her ally.  There is a lot of action, but there are political undertones throughout the whole thing.

What I liked best about Divergent was the concept around which this version of our dystopic future society was organized.  I believe (it has been months since I read it) that there was a nuclear war, and this society were the survivors trying to build a better system to avoid such distruction in the future.  However, in the debate about how best to prevent future wars, the population broke down into five different viewpoints.  Each felt the cultivation of a particular human quality was the best solution to avoiding war, but each group focused on a different quality.  Thus, the society broke itself up into five self-contained units, each of which dedicated itself to the pursuit of its preferred characteristic and approach to life.  Each  faction operated on its own, but they shared the ruined remains of the city and worked together in a somewhat uneasy coalition.

The issue facing Beatrice Prior, the 16 year old protagonist of the book, is the fact that the time is approaching where she must choose which of the factions she will pledge herself to for the rest of her life.   Not only will this choice determine her future, it may severe her relationship with her family; if she chooses a different faction than the one in which her parents live and raised her, she won't ever be allowed to return to visit them.

Wow!  It kind of puts our worries about what schools to send our children to, or even which college they should attend, into perspective, doesn't it?

So I thought that was a really interesting idea to explore.  However, the book doesn't really explain much about how this structure came about, or why children are forced to cut off any contact with their parents if they choose a different faction.  Perhaps there will be more about that in the subsequent books.

Therefore, the book was less political philosophy that I had hoped, and more action oriented.  Of course, it is a Young Adult novel, so that's probably more appropriate for the intended audience.  However, even for young adults, I prefer my violent dystopic novels to use their violence and dystopia to teach some underlying moral or political truths, and Divergent doesn't do nearly as good a job with that as does the Hunger Games.  BUT, to be fair, I'm only comparing the first book of the series with the entire Hunger Games triology, which also got more political as the books went on.  So I may get more of that in the next two books.

The other way in which Divergent falls short, however, is in character development.  Even in just the first book, Katness (and the other characters) were pretty fully-fledged, complex, and interesting characters.  You cared about the "good" characters, and at least wondered about the "bad"ones.  That's not so much the case in Divergent.  Perhaps it is a downside of a book that is all about people trying to maximize a single characteristic...perhaps that tends to make characters one dimensional.  Whatever, I found the characters to be less interesting, which then makes the story less gripping.  The romantic aspects were also less intriguing, while the family parts were more noble.  All in all, it is just a less nuanced, less skillfully written book than the Hunger Games, in my opinion.  However, I believe the author was only 22 when she wrote the first book.  So for the first published novel by a writer that young, characters who are a bit on the "black and white" side is pretty forgivable.  Actually, for having been written by someone who is just out of college, the book is pretty phenomenal.

All in all, I enjoyed the book and would recommend it.  However, as with the Hunger Games, it is violent enough and political enough that I would save it for the teen years, rather than at least the younger end of the middle school years.   I am looking forward to reading the next in the series, Insurgent, which is supposed to be coming out in May.  I'm number 74 on the waiting list at the library for the book, so it shouldn't be too long before I get to read it.  I'll try to get my review up in a more timely manner with that book.

Here is the book trailer for Divergent.  It doesn't add much information, but gives you a feel for the "vibe" of the book:


Saturday, April 21, 2012

Happy Earth Day!


Tomorrow is Earth Day 2012, which is supposed to be the largest civil observances in the world, as approximately one billion people across the planet celebrate it.

There are so many things I could say about honoring the Earth, but this is the nature video that currently is most inspiring me:


The video is by Norwegian photographer Ole C. Salomonsen, with music by Norwegian composer Kai-Anders Ryan.  It captures on film the aurora borealis--a topic that has always fascinated me and that is one of those things I want to be able to experience for myself someday.   Salomonsen used stop motion video to film the Northern Lights in the northern parts of Norway, Sweden, and Finland from fall 2011 - spring 2012.  He would film with two or three cameras at a time, and shot about 150,000 frames, although only 6,000 frames made it into this video.

It is such a stunning testimony to the beauty of the natural world, albeit a very different world from the green and temperate climates of North Carolina.   I hope you will enjoy it and also be moved to take some small step yourself to help keep our planet clean and healthy.